28.12.2007 00:38
Neue Fakten zu Tomb Raider Underworld
Locations:
-Mesopotamia
-Easter Island
-Australia
-Roma (Vatican)
-Mayan Temples
Weitere News:
-Neue Screenshots
-Bossgegner (mythologische Monster)
-Croft Manor
-Croft Manor mit einer Garage und Auto (ob dies benutzbar ist, ist noch unklar)
Release Ende 2008 ca.
- Interesting new locations : Easter Island, Vatican, etc. (It's only some speculation, nothing is confirmed about that)
- Sprint is back.
- Soundtrack is composed by environmental noises.
- Lara's character is more hard. She's more mature, more beautiful. The best model of her so far, according to the journalist.
- The weather takes a big part of the gameplay, plus the journalist said that he never saw that much realism in a virtual thunderstorm before
- Flashy edges are still part of the game (we don't know if we will be able to deactivate them or not)
- The AI is ridiculous (don't forget that the game is in an early development stage).
- Light will play an important part of the gameplay, it can help us to progress in a level.
- Very interactive environment.
- Underwater level.
- The journalist said that the enigmas are quite complicated.
- Some vehicles are spread in the environments(Enemies cars), you can choose to use them or not, the choice belongs to you.
- Online modes might be available for this game.
- You can use objects during combat...
- Less enemies, more enigmas to solve.
- Combats sucks...
- The game will probably include a hint system, helping the player.
- Game might come out at the end of 2008, or in the debut of 2009. The journalist states that there's still a lot of work to do.
Locations:
-Mesopotamia
-Easter Island
-Australia
-Roma (Vatican)
-Mayan Temples
Weitere News:
-Neue Screenshots
-Bossgegner (mythologische Monster)
-Croft Manor
-Croft Manor mit einer Garage und Auto (ob dies benutzbar ist, ist noch unklar)
Release Ende 2008 ca.
- Interesting new locations : Easter Island, Vatican, etc. (It's only some speculation, nothing is confirmed about that)
- Sprint is back.
- Soundtrack is composed by environmental noises.
- Lara's character is more hard. She's more mature, more beautiful. The best model of her so far, according to the journalist.
- The weather takes a big part of the gameplay, plus the journalist said that he never saw that much realism in a virtual thunderstorm before
- Flashy edges are still part of the game (we don't know if we will be able to deactivate them or not)
- The AI is ridiculous (don't forget that the game is in an early development stage).
- Light will play an important part of the gameplay, it can help us to progress in a level.
- Very interactive environment.
- Underwater level.
- The journalist said that the enigmas are quite complicated.
- Some vehicles are spread in the environments(Enemies cars), you can choose to use them or not, the choice belongs to you.
- Online modes might be available for this game.
- You can use objects during combat...
- Less enemies, more enigmas to solve.
- Combats sucks...
- The game will probably include a hint system, helping the player.
- Game might come out at the end of 2008, or in the debut of 2009. The journalist states that there's still a lot of work to do.